Woo! done. Here is my experimental animation made completely in Jason Rohrer's Sleep is Death.
youtube: http://www.youtube.com/watch?v=Czf4nvI-jTQ
Showing posts with label experimental. Show all posts
Showing posts with label experimental. Show all posts
Sunday, April 18, 2010
FINISHED - Rule
Labels:
animation,
art,
experimental,
film,
jason rohrer,
pixel,
rule,
sleep is death
Monday, April 12, 2010
How to do it
Ok! All systems go with this new animation, I have one week to do this thing and I'm generally excited to give it a shot.
As of now this is how I plan on creating it:
The animation style is going to be SUPER limited, if any movement at all. I will do some experimentation if I can get some actual animated character movement in, but at the moment it might be as simple as static shots.
So how can I make an animation using the indy game Sleep is Death? Within it I can:
Here is a shot of the editor. I plan to use it to make much more visually interesting scenes than this...

It will probably make more sense when I start showing some of experimentation.
I've got a narrative idea, which is partly inspired by Jason Rohrer's Passage (he is also the creator of Sleep is death!) This is a play through of it:
And SuperBrother's Design Reboot HD (I'm a huge fan of his pixel style)
It will be a simple story chronicling the life and death of a King. I've always been interested in the concept of a nobody becoming King (ala Conan) and the weight of it. The actual themes present will be of attempting to achieve something in your life time, and ultimately how the overriding factor and importance (even being king) is living and dying. Here is a drawing of mine on the very subject! Click it for full resolution.

So imagine this but in an exciting stylized pixel form!
As of now this is how I plan on creating it:
The animation style is going to be SUPER limited, if any movement at all. I will do some experimentation if I can get some actual animated character movement in, but at the moment it might be as simple as static shots.
So how can I make an animation using the indy game Sleep is Death? Within it I can:
- Create stylised pixel characters and backgrounds
- Music with a very simple editor
- Some degree of character movement and text
Here is a shot of the editor. I plan to use it to make much more visually interesting scenes than this...

It will probably make more sense when I start showing some of experimentation.
I've got a narrative idea, which is partly inspired by Jason Rohrer's Passage (he is also the creator of Sleep is death!) This is a play through of it:
And SuperBrother's Design Reboot HD (I'm a huge fan of his pixel style)
It will be a simple story chronicling the life and death of a King. I've always been interested in the concept of a nobody becoming King (ala Conan) and the weight of it. The actual themes present will be of attempting to achieve something in your life time, and ultimately how the overriding factor and importance (even being king) is living and dying. Here is a drawing of mine on the very subject! Click it for full resolution.

So imagine this but in an exciting stylized pixel form!
Labels:
animation,
experimental,
jason rohrer,
king,
passage,
pixel,
sleep is death
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