Bit of a whatever I've been up to update.
I'm working on a short little pixel sequence at the moment and learning TVPaint animation software!
It's interesting to use it for pixel stuff, as it is a bitmap program, rather than vector, so you can actually animate at a true pixel level. Learning all the shortcuts for it and the interface has proved complicated, it's very unique in it's layout and shortcuts. Frustratingly unique.
I'm considering using it to colour my film.
Here is some concept art for a side project I am doing. Hammertrots!
I've been researching medieval architecture a little, as my house mate just bought a buncha castle and siege warfare books!
Hey, check out this awesome car mounted projection animation thing. Very very cool.
run by vjsuave from vjsuave on Vimeo.
Saturday, June 25, 2011
Tuesday, June 21, 2011
New Dorkly.com Comic
My latest comic for Dorkly.com is up now
(I don't write these, just draw them from assigned scripts).
http://www.dorkly.com/comic/17257/gritty-mario-kart-noir
(I don't write these, just draw them from assigned scripts).
http://www.dorkly.com/comic/17257/gritty-mario-kart-noir
Friday, June 17, 2011
Final Ass* Animation Done (*assignment)
This was an intense little animation to finish in time. The colouring ended up being tedious, though I watched about 6 episodes of Red Dwarf while I did it, so it was cool.
I wanted to colour it in photoshop, but that technique turned out to be too time consuming on my schedule. I still plan to colour my film with that technique though.
The dialogue is Bill Hicks. Animated in Toon Boom.
I've also just gotten into League of Legends. I blame Jouste and his amazing daily high 5 drawings.
It's free to play so give it a shot!
I wanted to colour it in photoshop, but that technique turned out to be too time consuming on my schedule. I still plan to colour my film with that technique though.
The dialogue is Bill Hicks. Animated in Toon Boom.
I've also just gotten into League of Legends. I blame Jouste and his amazing daily high 5 drawings.
It's free to play so give it a shot!
Labels:
animation exercise,
bill hicks,
jouste,
league of legends
Friday, June 10, 2011
Necromancy!?
I've been playing around with an "idea" and trying to flesh it out and weave story arcs and character profiles into something. I think THIS project could be pretty neat, the problem with it is it's not for anything. IE not for uni, not for work, just a personal project that would require a buncha effort. I really want to give it a shot though, I have some ideas for distribution.
I won't mention what the idea actually is until I've done the initial stuff for it, that way I won't "talk it out" too much.
I won't mention what the idea actually is until I've done the initial stuff for it, that way I won't "talk it out" too much.
Click for a BIG OL version
REGARDING MY UNI FILM:
We had another pitch a few days ago, this time to the head of school and another lecturer. The response was really good. Some students had a rough time with questions and interrogation over theirs, so I was pretty relieved. A guy I had in mind to narrate my film dropped out which is a bit of a bummer, but that's ok.
So I am thinking I will do it myself... again. Just record it with a bit more "personality".
I'm almost up to ACTUAL animation on it. I'm just doing a short animation project at the moment.
Labels:
3rd Year Film,
concept art,
hammertrots,
necromancy
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