I've got 2 more scenes to do some degree of rough animation on and my animatic is completely locked down now, which feels great! I've also been trying to work my way through all these backgrounds, there are like 50.
And here is some BBW walk test!
Sunday, September 11, 2011
Monday, August 22, 2011
Wedding Background progress
I have been working away on my film, making a move on animation and backgrounds.
Today I've been experimenting with background styles and dimensions so that I can have some cool camera moves if I need to.
Here are some of my experiments.
And here is a (slightly) moving background test:
I had a great meeting today with film editor Mary Stephen and it was really rewarding and helpful!
I will finalising my animatic tomorrow and sending it off for score and sound!
Today I've been experimenting with background styles and dimensions so that I can have some cool camera moves if I need to.
Here are some of my experiments.
And here is a (slightly) moving background test:
I had a great meeting today with film editor Mary Stephen and it was really rewarding and helpful!
I will finalising my animatic tomorrow and sending it off for score and sound!
Sunday, July 31, 2011
How to make a Homunculus
I'm back at uni in my final semester now.
I'm doing an Illustration for Design class, where we get weekly assignments.
This is my first week one!
The brief was: Create a Diagram.
I'm doing an Illustration for Design class, where we get weekly assignments.
This is my first week one!
The brief was: Create a Diagram.
![]() |
CLICK FOR FULL SCREEN |
Thursday, July 21, 2011
Dorkly.com Comic
HI! I was visiting family for a week.
I finally got around to getting an iPhone also, so that is pretty exciting!
I just discovered Kerbal Space Program, an indie game where you build rockets to launch into orbit. It uses real physics too! It's still in really early stages, but the core that is there now is crazy fun. I'm really interested in the world that is developing around it. I was inspired to draw some fan art. Mostly because of Riess's AWESOME art work that has become the loading screen
Another Dorkly Comic.
I already have another one to work on. And lucky me it is League of Legends themed! I have been playing crazy amounts lately.
I finally got around to getting an iPhone also, so that is pretty exciting!
I just discovered Kerbal Space Program, an indie game where you build rockets to launch into orbit. It uses real physics too! It's still in really early stages, but the core that is there now is crazy fun. I'm really interested in the world that is developing around it. I was inspired to draw some fan art. Mostly because of Riess's AWESOME art work that has become the loading screen
Another Dorkly Comic.
I already have another one to work on. And lucky me it is League of Legends themed! I have been playing crazy amounts lately.
![]() |
Click to fullscreen |
Tuesday, July 5, 2011
sketchin
Tried something neat and had an online sketch jam with some buddies. It was a one hour speed sketch with the theme "white walker king". Mine turned into a goblin thing.
Also here is a new comic I did for Dorkly.
Also here is a new comic I did for Dorkly.
Saturday, June 25, 2011
Art n Clan n Projections
Bit of a whatever I've been up to update.
I'm working on a short little pixel sequence at the moment and learning TVPaint animation software!
It's interesting to use it for pixel stuff, as it is a bitmap program, rather than vector, so you can actually animate at a true pixel level. Learning all the shortcuts for it and the interface has proved complicated, it's very unique in it's layout and shortcuts. Frustratingly unique.
I'm considering using it to colour my film.
Here is some concept art for a side project I am doing. Hammertrots!
I've been researching medieval architecture a little, as my house mate just bought a buncha castle and siege warfare books!
Hey, check out this awesome car mounted projection animation thing. Very very cool.
run by vjsuave from vjsuave on Vimeo.
I'm working on a short little pixel sequence at the moment and learning TVPaint animation software!
It's interesting to use it for pixel stuff, as it is a bitmap program, rather than vector, so you can actually animate at a true pixel level. Learning all the shortcuts for it and the interface has proved complicated, it's very unique in it's layout and shortcuts. Frustratingly unique.
I'm considering using it to colour my film.
Here is some concept art for a side project I am doing. Hammertrots!
I've been researching medieval architecture a little, as my house mate just bought a buncha castle and siege warfare books!
Hey, check out this awesome car mounted projection animation thing. Very very cool.
run by vjsuave from vjsuave on Vimeo.
Labels:
concept art,
hammertrots,
pixel,
tvpaint,
video
Tuesday, June 21, 2011
New Dorkly.com Comic
My latest comic for Dorkly.com is up now
(I don't write these, just draw them from assigned scripts).
http://www.dorkly.com/comic/17257/gritty-mario-kart-noir
(I don't write these, just draw them from assigned scripts).
http://www.dorkly.com/comic/17257/gritty-mario-kart-noir
Friday, June 17, 2011
Final Ass* Animation Done (*assignment)
This was an intense little animation to finish in time. The colouring ended up being tedious, though I watched about 6 episodes of Red Dwarf while I did it, so it was cool.
I wanted to colour it in photoshop, but that technique turned out to be too time consuming on my schedule. I still plan to colour my film with that technique though.
The dialogue is Bill Hicks. Animated in Toon Boom.
I've also just gotten into League of Legends. I blame Jouste and his amazing daily high 5 drawings.
It's free to play so give it a shot!
I wanted to colour it in photoshop, but that technique turned out to be too time consuming on my schedule. I still plan to colour my film with that technique though.
The dialogue is Bill Hicks. Animated in Toon Boom.
I've also just gotten into League of Legends. I blame Jouste and his amazing daily high 5 drawings.
It's free to play so give it a shot!
Labels:
animation exercise,
bill hicks,
jouste,
league of legends
Friday, June 10, 2011
Necromancy!?
I've been playing around with an "idea" and trying to flesh it out and weave story arcs and character profiles into something. I think THIS project could be pretty neat, the problem with it is it's not for anything. IE not for uni, not for work, just a personal project that would require a buncha effort. I really want to give it a shot though, I have some ideas for distribution.
I won't mention what the idea actually is until I've done the initial stuff for it, that way I won't "talk it out" too much.
I won't mention what the idea actually is until I've done the initial stuff for it, that way I won't "talk it out" too much.
Click for a BIG OL version
REGARDING MY UNI FILM:
We had another pitch a few days ago, this time to the head of school and another lecturer. The response was really good. Some students had a rough time with questions and interrogation over theirs, so I was pretty relieved. A guy I had in mind to narrate my film dropped out which is a bit of a bummer, but that's ok.
So I am thinking I will do it myself... again. Just record it with a bit more "personality".
I'm almost up to ACTUAL animation on it. I'm just doing a short animation project at the moment.
Labels:
3rd Year Film,
concept art,
hammertrots,
necromancy
Sunday, May 29, 2011
Monday, May 16, 2011
Pokemon and Sperm
That title is a bit weird I understand.
The pokemon plague ravaged through our house a while ago and I ended up doing a bunch of stupid Pokemon pictures on some image boards, but never compiled them. So here are some of my favorites.
I've also been working on a uni project for a short film pitch that involves pixel art, sperm and eggs. All will become clear later. But for now, here is some concept art.
on the film front I am currently trying to lockdown and locate a great voice actor for my narration. I've also been sharing my animatic with as many industry people as possible. Been getting some great feedback.
The pokemon plague ravaged through our house a while ago and I ended up doing a bunch of stupid Pokemon pictures on some image boards, but never compiled them. So here are some of my favorites.
Click for full res
on the film front I am currently trying to lockdown and locate a great voice actor for my narration. I've also been sharing my animatic with as many industry people as possible. Been getting some great feedback.
Sunday, May 8, 2011
Character redesigns, animatics and shaving
Hello hello. Lotsa progress has been made of late.
I have my animatic in a real good place. Basically it is the first final candidate animatic. I've been showing it to classmates and trying to get as much feedback as possible. I am also about to send it off to a bunch of industry animators to try get their feedback too! One point I am still trying to make my mind up on is my narration. I just worry it is currently my weakest point and may need to look at finding a proper narrator real soon. Stressssful!
I have also shaved my moustache, sideburns and got a haircut as I am having my "Beardstones" or facial hair milestones linked to my film, so I got my animatic done so now I'm fresh and clean to grow my beard until my film is finished. It's going to get rough...
I have also been revisiting my character designs and updating them. I find they grow organically as I do my animatic and end up drawing them a bunch. The biggest change is perhaps the wife. I also just had an idea for a new hairstyle as I never liked my old one.
I have my animatic in a real good place. Basically it is the first final candidate animatic. I've been showing it to classmates and trying to get as much feedback as possible. I am also about to send it off to a bunch of industry animators to try get their feedback too! One point I am still trying to make my mind up on is my narration. I just worry it is currently my weakest point and may need to look at finding a proper narrator real soon. Stressssful!
I have also shaved my moustache, sideburns and got a haircut as I am having my "Beardstones" or facial hair milestones linked to my film, so I got my animatic done so now I'm fresh and clean to grow my beard until my film is finished. It's going to get rough...
I have also been revisiting my character designs and updating them. I find they grow organically as I do my animatic and end up drawing them a bunch. The biggest change is perhaps the wife. I also just had an idea for a new hairstyle as I never liked my old one.
And I updated the boy a little, to make him looser and gave him tails.
I've been diving back into pixel art and tried recreating my characters as just a warm up exercise
Labels:
3rd Year Film,
animatic,
characters,
concept art,
progress,
redesign,
the wedding
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