Showing posts with label hammertrots. Show all posts
Showing posts with label hammertrots. Show all posts

Saturday, June 25, 2011

Art n Clan n Projections

Bit of a whatever I've been up to update.
I'm working on a short little pixel sequence at the moment and learning TVPaint animation software!
It's interesting to use it for pixel stuff, as it is a bitmap program, rather than vector, so you can actually animate at a true pixel level. Learning all the shortcuts for it and the interface has proved complicated, it's very unique in it's layout and shortcuts. Frustratingly unique.
I'm considering using it to colour my film.

Here is some concept art for a side project I am doing. Hammertrots!

I've been researching medieval architecture a little, as my house mate just bought a buncha castle and siege warfare books!

Hey, check out this awesome car mounted projection animation thing. Very very cool.

run by vjsuave from vjsuave on Vimeo.

Friday, June 10, 2011

Necromancy!?

I've been playing around with an "idea" and trying to flesh it out and weave story arcs and character profiles into something. I think THIS project could be pretty neat, the problem with it is it's not for anything. IE not for uni, not for work, just a personal project that would require a buncha effort. I really want to give it a shot though, I have some ideas for distribution.
I won't mention what the idea actually is until I've done the initial stuff for it, that way I won't "talk it out" too much.

Click for a BIG OL version
REGARDING MY UNI FILM:
We had another pitch a few days ago, this time to the head of school and another lecturer. The response was really good. Some students had a rough time with questions and interrogation over theirs, so I was pretty relieved. A guy I had in mind to narrate my film dropped out which is a bit of a bummer, but that's ok.
So I am thinking I will do it myself... again. Just record it with a bit more "personality".
I'm almost up to ACTUAL animation on it. I'm just doing a short animation project at the moment.